How to Accept Credit Card Payments for Next to Nothing – CBS News #process #credit #cards #on #iphone


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How to Accept Credit Card Payments for Next to Nothing

Last Updated Feb 28, 2011 4:49 PM EST

When you run a small business, every penny counts. And one of the most maddening costs for a business owner is credit-card transaction fees. Well, I’m happy to report that one of the best merchant deals on the planet just got a little better.

I’m talking about Square, the smartphone-based credit-card payment system. The reader is free, and you pay only a competitive per-transaction rate and fixed fee.

Or, at least, that was the deal. As of last week, Square no longer charges a 15-cent fixed fee on payments accepted with the Square reader. Now, you pay only the 2.75% per-transaction rate. (Hey, 15 cents may not sound like much, but it adds up! If you enter a card number manually, however, the 15-cent fee still applies.)

In case you’re wondering, the industry standard for credit-card processing is around 2.95%, plus 30-45 cents per transaction. Many banks will also charge you a hefty merchant-account application and/or setup fee, which Square does not.

Indeed, I recently set up my own Square merchant account, and my total out-of-pocket cost was zero. The free card-reader (which measures all of one inch square) arrived by mail — again, free of charge — in about a week. I plugged it in, fired up the free Square app (currently available for Android, iPhone, and iPad), and instantly processed my first payment.

The whole thing was ridiculously easy — quite a contrast from the endless hoops I had to jump through years ago when I launched a magazine.

In other words, this is by far the fastest and easiest way to set up a merchant account I’ve ever seen, and it has the advantage of being completely portable. I still love the fact that the reader plugs into your headphone jack; it’s not some bulky custom case the works only with select models.

Early last month I named Square one of the best business gadgets of 2010. Now that it’s available for Android and costs even less per transaction, it’s in the running for 2011 as well. My only complaint, and it’s tiny, is that the reader itself has no diagram indicating which way to swipe (and face) the card.

But that’s easy enough to remember after a few successful swipes. Ultimately, I can’t recommend this thing highly enough for the cost-conscious business owner — especially if you require the kind mobility a cash register won’t allow.


How to Import Contacts from Excel Sheet into iPhone and iCloud #how #to #import #excel #contacts #into #iphone, #export/transfer/upload/open #contacts #from #excel #to #iphone, #transfer #excel #contacts #to #iphone/icloud, #to #iphone #contacts #converter/conversion, #sync #icloud #to #iphone #contacts, #copy #excel/icloud #contacts #to #iphone


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How to Import Excel Contacts into iPhone

Starting from ‘Project Purple’ to becoming a class of Smartphone; ‘Apple iPhone’ firmly managed to break through the criticism and become a successful line of phone. iCloud on the other hand ensures that every user is updated with the latest of everything without any efforts required to be made. Apart from handling updates on your devices and helping you find it when lost, iCloud also comes handy in sharing data. vCard file containing both; single or multiple contact information can be imported on the platform and further shared ahead.

If there is any requirement of importing contacts from MS Excel sheet into iPhone or iCloud device then go for the process of Excel to iPhone contacts conversion discussed below.

To Export Contacts from MS Excel Sheet into iPhone, Follow 3 Steps

To execute process of Excel to iPhone contacts conversion. it is required to first transfer the contacts from Excel spreadsheet into iCloud. After contacts gets transferred into iCloud then it can be easily import into iPhone device.

  • Download “RecoveryTools for MS Excel ” converter tool, Click Browse to select the Excel file and then after file gets successfully load then click on “Next”

  • Once Excel file gets successfully added, then start the procedure of mapping Excel field with vCard field, after mapping each field click on add and then map another filed. Once done with the mapping process, click on “Next”
    • “vCard 3.0 Version” to get vCard file format of 3.0 edition
    • “Allow Empty Email Address” to get converted those contacts which doesn’t have email addresses

    To, save exported contacts from Excel into vCard select a destination location. By default. software saves VCF file in desktop.

  • Now when all contacts from Excel spreadsheet is transferred into VCF file, then this vCard file can be easily imported into iCloud and after successful addition of contacts into iCloud it can be sync with iPhone smoothly.

After completion of Excel to vCard conversion, now users need to import vCard file saved contacts into iCloud which can be further copied into iPhone device.

  • To start the process of VCF to iCloud conversion process, open www.icloud.com in your browser

  • Now you will be asked to sign-in with your Apple ID and PW. enter the details to access your account in iCloud
  • Now you will get the following screen, from the available menu options click on “Contacts”

  • In the bottom left corner you will get a gear icon. click on it and from the available options click on “Import vCard”

  • Select the VCF file from your machine and then click on “Open”

  • Now, vCard to iCloud importing process will be started automatically

  • After contacts gets successfully added in iCloud account, you can easily check them

    Once the contacts get added in iCloud account, it gets automatically synchronized with your iPhone device if you have already added the same iCloud account in your device. To check whether contacts from iCloud to iPhone get successfully transferred then check the contacts in your iPhone device.

    Now when the contacts gets copied from iCloud into iPhone device then users can open the contacts and check the information stored in it. Excel to iCloud converter tool is effective utility to transfer all contacts from Excel spreadsheet into iPhone device.

    Copyright 2012-2017 RecoveryTools . All rights reserved


  • 8 Things You Should Know Before Building a Mobile App #apps, #iphone, #features, #mobile-applications, #app-store, #trending, #uncategorized, #startups, #tech, #apps-software


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    Mashable

    8 Things You Should Know Before Building a Mobile App

    App appeal is obvious. The barrier to entry? So low! The upshot of producing the next Angry Birds or beer-chug simulator? So high! Heck, with just a small investment of time and cash, it’s not hard for would-be mobile moguls to turn a concept into a steady stream of cash. And thanks to today’s app stores, it’s never been easier to try your hand at becoming the next tech tycoon.

    Here’s (almost) everything you need to know before you get started on your own app — and what I wish I knew before I got into the game.

    1. What Does It Cost to Make an App?

    If you’re new to the app game, prepare for some sticker shock. Making an app will cost you, at the very minimum, around $10,000. This is for a super-simple program — none of that fancy enterprise or social networking jibber-jabber. Even still, any app worth its weight in code will likely cost you closer to $20,000.
    Unless you have some basic design skills, you’ll need to enlist the help of both a programmer and a designer. And these guys ain’t cheap — particularly programmers who, thanks to a pronounced shortage of qualified coders, can pretty much name their prices. (A suggestion for those low on funds: Find some creative way to come up with the cash. I funded my app through Airbnb income.)

    You can try to offload some of your costs by offering your guys equity; on the other hand, everybody tries to get free (or close to free) apps by offering developers equity. So unless you can really sell them on the strength of your idea (or bring something totally rad to the table, such as a celebrity), you better be prepared to pony up some cash. Of course, adding in some equity as a bonus is never a bad idea, so you’ll probably want to dish out some shares too.

    This basic supply/demand dynamic also means that many developers ask for some pretty insane terms. Some demand deals that involve a huge upfront payment in exchange for a few weeks (or even just days) of work. And if a decent developer isn’t already working full time, it’s not unreasonable to assume he’s at least a little commitment-averse. So, if you’re serious about making something beyond a quickie cash grab, find a developer you are sure will stay with the project for updates, and not abandon it the second it hits the store.

    And get it all in writing. If you don’t want to hire a lawyer, find a boilerplate contract online or get one from somebody else who’s gone through the process, and just swap in your names and numbers.

    If you can, you’ll also want to work with people who are local to you — or at least with people who are willing to join you for regular Skype chats or Google Hangouts. I had weekly beer summits with my coder and designer, which proved super helpful as we continued to fine-tune our app well into its development.

    One more unavoidable cost: Apple charges $100 per year to hold onto a developer’s account (which you need to publish your app). So be sure to reserve an extra Benjamin for your budget.

    2. What Should You Charge for Your App?

    I would consider starting one’s app at or near $1.99. It’s premium price, but it’s also immensely satisfying to get more than a buck per download after Apple takes away its 30%. And, as with most things, it’s a lot easier to lower the price later than it is to raise it.

    During the holiday period, we briefly played around with a special promotion that dropped our app price to $0.99. Predictably, this spiked our downloads, but it didn’t actually raise our total revenue. Even on Christmas Day — the single biggest download day for just about everybody — our revenue was actually higher a week or so later, once we had raised the price back to $1.99.

    The obvious exception: If your primary business model involves in-app purchases, ads or the like, you’ll probably want to give your app away for free. After all, a quick glance at Apple’s top grossing charts shows a whole bunch of free apps.

    3. When Will You Get Paid?

    Apple sends you cash one month at a time, up to 45 days after the month has ended. So, if your app goes live in January, you can expect your first kickback sometime in early March. Oh, and Apple only pays you if your earned amount totals at least $150, so you may have to wait before getting your first payment. Keep in mind, Apple only pays you through direct deposit.

    4. How Do You Write Your iTunes Description?

    Don’t try to rock the boat here. Take a look at a bunch of hit apps, and crib their formats. If it works for them, it’ll work for you. Typically, this involves a quickie intro statement, press blurbs and a list of your key features. Then add some screenshots (the most interesting ones first) and call it a day.

    5. What’s the Best Way to Beta Test?

    Getting an unreleased app onto your friends’ iPhones isn’t the easiest thing in the world. My developer and I are in total agreement that the best method is a program called TestFlight. which makes it very easy to send build updates to registered devices, over the air.

    6. What Happens When You Get Featured on iTunes?

    Getting featured on iTunes is obviously awesome, but what exactly does it get you? When Apple included our app on its featured lists, we enjoyed a predictable flow of downloads almost identical in volume every single day we were parked there. Especially fascinating, the “New Notable” list gave us almost exactly twice as many daily downloads as the “What’s Hot” list. I’m assuming this is because, when you tap the “Featured” tab on the “App Store” app, “New Notable” pops up by default.

    7. How Do You Get Press?

    As a longtime tech writer, the main advice I can give you in your pursuit for press is that less is more. If you think a site or publication would be into your app, don’t email the entire staff or the big boss — just find the writer who covers your category, briefly summarize your app in an email, and attach a download code (Apple gives you 50 for every update). Smaller sites may be more responsive than the big guys, and if you build up enough buzz, you can rest assured that the majors will come knocking.

    If a journalist doesn’t get back to you, move on. And don’t even touch that phone or personal email address (unless that person is a freelancer) — writers hate nothing more than phone or personal inbox press pitches.

    Consider also producing an embeddable YouTube or Vimeo ad of some sort. Not only does this provide one more avenue for people to stumble upon your app, but it also gives bloggers something alive and colorful to toss into posts, which could increase the chances that they’ll write about you. Keep it simple, and preferably, well under two minutes. And don’t forget to promote over Twitter. Facebook. etc.

    8. How Do You Avoid the Spam?

    Within days of hitting the App Store, expect whichever email you linked to your iTunes developer’s account to be pounded with spam. Most try to lure you into ponying over money in exchange for positive reviews, under the guise of “mobile marketing.” Let’s put it this way: If you don’t regularly buy Viagra pills online, then you probably shouldn’t give cash to these guys. Of course, if you’re smart enough to make an app, you’re smart enough to know this already.

    What other tips do you have for app development and promotion? Please share your thoughts in the comments below.


    Stop iPad Screen from Dimming or Locking Automatically #os #x #daily, #osxdaily, #apple, #mac, #iphone, #ipad, #mac #os #x, #ios, #mac, #tips, #tricks, #tutorials, #news


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    Stop iPad Screen from Dimming or Locking Automatically

    The iPad screen defaults to automatically dim itself and then turn itself off to black after a fairly short amount of time of inactivity. That s great for preserving battery life of iOS devices, but if you re like me you keep an iPad or iPhone alongside you full time while working as a control panel for Pandora, podcasts, and email, and having the screen lock after a few minutes of inactivity is annoying.

    Fortunately you can adjust the amount of time it takes for the display of iPad to dim and lock itself.

    How to Stop iPad Screen Dimming and Locking Itself Automatically

    Here s how to prevent the iPad (or iPhone or iPod) screen from dimming and auto-locking:

    1. Open Settings app
    2. Choose Display Brightness
    3. Tap Auto-Lock and choose Never as the option for auto-locking the screen

    Close out of Settings, and now when you leave the iPad, iPhone, or iPod touch screen alone it won t automatically lock itself or even dim.

    This feature exists on all iPad devices, regardless of how new or old they are.

    On older versions of iOS you can also make the adjustment in Settings > General > Auto-Lock > Never

    A caveat to remember is this will always be in effect, meaning you will have to lock the screen yourself using the top power button when you do want the screen to go dark. That s especially important for when you re on the go, if not to prevent battery drain than to help protect your personal data in case you happened to lose the device (don t forget to use a strong passcode too).

    Perhaps in an ideal world, there would be different power management settings for auto-locking for if a device was plugged in and if a device was on battery, but iOS does not have that feature yet.


    Kaseya Help Desk on the App Store #kaseya #help #desk, #kaseya #international #limited, #business, #productivity, #ios #apps, #app, #appstore, #app #store, #iphone, #ipad, #ipod #touch, #itouch, #itunes


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    Kaseya Help Desk

    Open iTunes to buy and download apps.

    Description

    Please Note: This app requires Kaseya 6.2 or later, running the Service Desk module.

    Are you a busy help desk manager on the go? Do you need to view, update, assign, or respond to tickets even when you are away from your desk? Do you manage a team of technicians and want to have visibility into their activity when you are away? Kaseya Help Desk is the ultimate service desk management application for technicians and service desk managers who need to respond to requests anywhere at any time.

    With Kaseya Help Desk you can:
    – View all service desk tickets assigned to you or your team
    – Toggle between customized views filtered by service desk, status, priority, assignee, or stage
    – Get driving directions to the ticket location
    – Call the user right from the application
    – Create a new ticket
    – Update individual ticket status, priority, severity, assignee, category, subcategory, stage, promised date, and notes
    – Deliver enhanced response times with anytime, anywhere access to your Service Desk

    Kaseya Help Desk is paired with the Service Desk module in Kaseya 6.2 or later, and can be configured to follow ITIL 3.0 standards helping you align business and information technology goals and strategy.

    For Technicians: Keep your service desk queue up to date even when you are away from your desk or out in the field. Review, update, and close tickets assigned to you quickly and easily.

    For Help Desk Managers: Manage multiple desks and keep technicians on task even when you are away. Setup individual views and team views to monitor total number of tickets assigned.

    What’s New in Version 1.1.0.3

    Improvements and bug fixes, including: improved setup interface, support for setting resolution codes and resolution notes, bug fixes for the map view, Service Desk compatibility fixes and more.


    How to Send Pictures on an iPhone #send #picture #to #iphone #from #computer


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    How to Send Pictures on an iPhone

    While traveling, you can send pictures right from your iPhone. (Photo: earphones image by Christos Kyratsous from Fotolia.com )

    Related Articles

    The iPhone does not yet support multimedia messaging, also known as MMS, so you cannot send picture messages like you can with camera phones on other wireless carriers. However, using the iPhone s Mail application, you can send pictures from your phone s library as email attachments. That means you can snap a photo of your family on vacation and email it to your friends back home, all from the iPhone. They ll be able to open and download the image just like a normal JPEG file.

    Items you will need

    • iPhone running OS 3.0 or later

    Step 1

    Open the Photos or Camera Roll application on your iPhone.

    Step 2

    Find the picture you want to send and then tap on the thumbnail to view it in full-screen size.

    Step 3

    Tap anywhere on the iPhone screen once to bring up the photo toolbar.

    Step 4

    Tap on the Send Photo button, which can be found on the far left end of the photo toolbar at the bottom of the screen.

    Step 5

    Select the Email Photo option from the pop-up menu that appears. The iPhone will automatically switch to the Mail application and compose a new message, using the photo as an attachment.

    Step 6

    Choose who you want to send the picture to and enter one or more email addresses in the To field.

    Step 7

    Fill in the Subject field to give the picture a title.

    Step 8

    Tap on the Send button to send the email and attachment.

    References

    About the Author

    Bennett Gavrish is an I.T. professional who has been writing about computers, electronics and the Web since 2004. His work has appeared in the Nashua Telegraph and the Daily Free Press and on numerous websites. Gavrish received a bachelor s degree in journalism from Boston University.

    Photo Credits

    • earphones image by Christos Kyratsous from Fotolia.com
  • Attribution: Tyler Love from San Francisco, United States; License: Creative Commons Attribution-Share Alike 2.0 Generic license

    Related Searches

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    Images related to IPhone

    The camera of the iPhone 4. The rear camera is on top.

    The top and side of an iPhone 5S, externally identical to the iPhone 5. From left to right, sides: wake/sleep button, silence switch, volume controls.

    Last week my iPhone fell into a cup of water and sat there for about 15 seconds. When I pulled it out it was all screwed up. I took it apart, dried everything put it back together. Now it s as good as new and taking it apart and resetting the ribbon cables mysteriously fixed a bunch of dead pixels

    This story is part of Travel Tips

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  • Mobile app development firms #mobile #application #development #company, #mobile #application #developer, #mobile #applications #development, #mobile #design, #create #android #app, #mobile #website #development, #iphone #apps #development, #android #apps #development


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    Supercharging
    startups

    We joined forces with SmackHigh, a community for high school students with over 800,000 users, to design a brand new iPhone app in just 5 weeks.

    “SFCD brought on-demand communication, fast iteration, and strategy that I just didn’t think was possible from an outside design partner.”

    Giuseppe Stuto, CEO of SmackHigh

    Helping enterprises
    innovate

    We helped ADP, the world’s largest HCM solutions provider, design and build their iPad app — as well as create an overarching design framework and style guide.

    Working with other
    agencies

    We partnered with Wieden+Kennedy to design and develop Android apps for Sony’s first waterproof device. The apps were optimized to work underwater.

    Building our own
    award-winning apps

    Miranda is a time zone converter app for the iPhone, designed with minimalism in mind. It was featured by Apple on multiple occasions and received a prestigious Pixel Award in 2015.

    Each project is led by a partner
    who works directly with you.

    Product strategy

    We take the time to get to know your business and goals through real conversations and design workshops. From brainstorm to execution, we strive to create an innovative end-to-end product.

    User research

    Through in-depth research, we develop a holistic understanding of an audience — identifying their behaviors and genuine needs, thus uncovering new design opportunities. These insights shape our entire process and help us make informed decisions along the way.

    User experience design

    We design digital products and services that transform businesses that also resonate with their users. We specialize in mobile apps, responsive web apps, IoT, wearables, and virtual reality experiences.

    Interaction design

    Small details can make — or break — a digital experience. A thoughtfully designed interaction can surprise and delight people, while also allowing them to successfully accomplish their goals.

    Prototyping and user testing

    Interactive prototypes are presented to communicate our design vision and solutions while working closely with our clients. Users test the different versions along the way and we continue to iterate to deliver a successful user-centered product.

    Brand identity

    We build powerful brands by understanding our clients’ goals and apply traditional graphic design principles translated for the digital space — from product logos and app icons, to style guides and the overall product experience.

    Mobile app development

    We develop native apps for iPhone, iPad, Apple Watch, Apple TV, and Android devices. Our designers and engineers work in tandem to create reliable and easily scalable products.

    Web development

    Building responsive web apps and interactive websites is one of our primary service areas. We focus on easy-to-use interfaces and high performance, while providing the enterprise-grade code quality.

    Disciplines

    1. Product strategy
    2. User research
    3. User experience design
    4. Interaction design
    5. Prototyping and user testing
    6. Brand identity
    7. Mobile app development
    8. Web development

    Want to work with us?


    Christian Religious iPhone Applications #christian #iphone, #christian #apps, #christian #iphone #apps, #iphone, #ipod #touch, #apps, #applications


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    Christian and Religious Applications Directory For Your iPhone, iPod Touch and iPad

    Featured Christian and Religious Apps Available Now

    If you would like to spend more time absorbing the lessons of the Bible then Audio Bibles is the app for you. Don t limit the time you devote to reading the Bible bring the Holy Book with you everywhere you go! Now you can listen and learn the messages of the Bible in a completely new way with Audio Bibles from Inkstone Mobile.

    The Pilgrim s Progress written by John Bunyan, has been translated to more than 200 languages and has never been out of print since it was first published in 1678. Nation9’s adaptation of this classic features custom 3D animation, story-line interactivity, captivating original music, and optional narration that will be sure to captivate young readers time and time again. Read Our Review

    Children’s Bible Games Activities (iPhone iPad)
    Category: Games

    Engage your kids with the Bible with funny and faithful Games and Activities. 300 Games and Activities on 60 Bible Stories narrated with comic strips. Help kids learn the stories better, get the point and remember forever in an enjoyable way. Read Our Review

    The Bible story of the first Christmas is retold with a fun, interactive and magical approach for children ages 3-8. This beautifully-illustrated eBook is inspired by vintage pop-up books, giving kids lots of opportunities to interact. Children will love the characters and the story. Parents and grandparents will love it’s nostalgic style, as they share together the story the birth of Jesus Christ. Read Our Review

    Scripture Typer
    Category: Resources

    Scripture Typer is the complete Bible Memory System for iPhone, iPad iPod Touch. Scripture Typer breathes new life into your Bible Memory time by actively engaging three separate cognitive areas: Audio, Visual Kinesthetic (Touch) memory. Scripture Typer is a great addition to Bible studies, Sunday school classes, and homeschool networks. It makes memorization enjoyable, fun, and effective.

    Arise Victorious gently wakes you to motivational Bible readings accompanied by a delightful medley of birdsong, wind chimes, a melodic country creek, and beautiful, uplifting music. Every reading of scripture, and the version used, was prayerfully selected for its power to inspire, transform, renew, and empower. Inspire your morning. Influence your day. Transform your life! Arise Victorious.


    IPhone 5S review #iphone #credit #card #reader #apple #store


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    TechRadar

    iPhone 5S review

    Update: Not ready for the newer, larger and faster iPhone 7. We’re still up to date on the best iPhone 5S deals and have our iPhone 5S review below.

    iPhone 5S was Apple’s first smartphone with the Touch ID fingerprint home button and a 64-bit processor when it launched in 2013.

    It was also the last new iOS phone to feature a smaller 4-inch screen, at least until the iPhone SE came out in 2016.

    Today’s 4.7-inch iPhone 7 and 5.5-inch iPhone 7 Plus are meant for people with larger hands and bigger wallets. Thankfully, you can still find the iPhone 5S through online retailers at a discount. Let’s see if it’s still relevant.

    When it was first unveiled, the iPhone 5S looked a lot like the iPhone 5. even though it went much further under the hood. We’d been there before with the iPhone ‘S’ conundrum: a new phone comes along, taking the shell of the previous model, adds some new bits and pieces, and then claims to be an entirely new phone and we’ve just seen it again with the iPhone 6S and even the iPhone 7.

    Which it was, of course. But also wasn’t. Well, mostly was. It’s the kind of move that only Apple can pull off with any kind of conviction: the notion that it can take the same chassis, have a little tinker, throw in a new CPU, slightly better battery and camera, and call it an all-conquering device.

    The jump from the iPhone 5 to the iPhone 5S was nowhere near as significant as the leap to the iPhone 6 and 6 Plus Apple’s handsets changed notably inside and out at that point, and their release should give you serious pause if you’re looking at buying an iPhone 5S right now.

    The 5S started out as an expensive smartphone, even on monthly plans, although thankfully the price has fallen considerably as the handset has gotten older.

    You can find it pre-owned for as little as $250 in the US (about 200, AU$330) at SIM-free prices. That beats the last official list price from Apple that had it at 379 (US$450, AU$749) for 16GB, and 419 (US$499, AU$829) for 64GB.

    If you want a larger capacity iPhone, you’ll want to either look for second hand models of the iPhone 5S, or make the leap to the iPhone 6S or iPhone 7, the latter going all the way up to 256GB if you’re willing to spend a lot of money.

    For its time though, the 5S was a big jump forward, and it’s still in credit now: whether it’s the Touch ID home button (which is excellent, more on that later), the jump in CPU power over its predecessor, the fact the camera was, once again, improved, or the new iOS 10 software it’s now running, the iPhone 5S saw Apple attempting to bring as much as it could to the party without having to redesign the whole concept all over again.

    There are many that think releasing the same design twice is cheeky, and there are others who realize that sometimes there’s no need for change. It’s easy to fall into the former camp, and while Apple will happily point out it’s not forcing anyone to buy its phones, it’s acutely aware the competition is now scarily strong and it needed to bring its best to stay relevant.

    Design

    The iPhone 5S represented the pinnacle of that particular iPhone design for Apple, before it went thinner and more rounded with the iPhone 6; it was certainly very difficult to tell the 5S apart from its predecessor, the iPhone 5.

    Perhaps that’s less of an issue now that the iPhone is becoming something of a commodity, a device that is so oft-used by the middle-aged generation that it no longer carries the lustre that the exclusivity of the earlier models emanated.

    • Need an iPhone 5S case? An iPhone SE case will fit your new iPhone 5S

    That’s not necessarily a bad thing either; just because it’s not an ‘exclusive’ design that doesn’t make the iPhone 5S any less premium. The danger is that it’s starting to look a bit old-fashioned up against the handsets from 2014 and 2015.

    That said, it’s still a stunning phone to hold in the hand, coming with the all-aluminium-and-glass chassis. There’s no doubt Apple had a look at the way the iPhone 5 range (well, black and white) chipped so badly around the edges.

    But that same issue was apparent already in my iPhone sample within a week, so it looks like you’re going to quickly need to stuff your new iPhone 5S in a case the second you release it from its box, lest you leave it in a pocket or bag with change and keys and it comes out looking like it’s gone a few rounds with a randy cheese grater.

    The new colours, introduced with the 5S, which include champagne and space grey are a little odd, but at least promise to show up the scuffs a little less prominently.

    The way the iPhone 5S feels in the hand is something impressive though, coming with the low, low weight of 112g and dimensions of 123.8 x 58.6 x 7.6mm.

    It’s still got that almost too-light feeling, that the premium metal finish is somehow diminished through the lack of heft, but it’s a long way from feeling cheap.

    Compared to something like the Galaxy S5 or LG G3. the iPhone 5S is miles ahead when it comes to design, although less so than the HTC One M9 or One Mini 2 which have repeated the aluminium-clad trick.

    The Samsung Galaxy S6 and Galaxy S6 Edge demonstrate that Samsung has got its design mojo back, and both handsets give the iPhone 5S a run for its money in the looks department.

    It’s got a slightly sharper edge than other models on the market, which can make it a little uncomfortable when being pressed to the ear. But I’m not going to quibble too much there lest it makes me seem a little wimpy.

    There were only a couple of real design differences compared to the iPhone 5, and one of them really is minuscule: the camera module is flanked by a dual-LED flash, which I’ll talk more about later (it’s a really rather nifty piece of technology, trust me).

    The other was a lot more substantial and impressive: the home button got a redesign which has been carried over to the newer handsets of today.

    Yes, it doesn’t sound like much, but consider how iconic the Apple home button has been over the past half-decade, and you’ll see why I’m holding the change in such high esteem. The visual effect is impressive, taking the square off the button and putting a fancy silver ring around the key.

    The effect isn’t only aesthetic either, as this area serves as the Touch ID fingerprint scanner, now well established in Apple’s iPhone range. It’s good to know that even on this older handset you’ve got the benefits that Touch ID brings.

    Having bought two separate biometric security firms. Apple was likely to do something like this, but the implementation and visual effect is really something that Apple does well, and has done so here too.

    Beyond that, the iPhone 5S is identical to the 5, even down to the rattle in the power button. We’re still a little confused as to why a device with such a high build quality has a slightly loose part with it, but shake the iPhone 5S gently and you’ll feel the key moving around.

    It’s not a big deal, but every so often you’ll note the motion, and it does detract somewhat.

    Thankfully the rest of the phone is built impeccably. The round volume keys are easy to hit. the switch to enable volume on or off has the same sturdy feel that I’ve come to enjoy, and the headphone port is still welded to the bottom of the phone.

    The Lightning connection port is here as well, along with the stereo speakers on the bottom of the phone. I wish these were placed somewhere else, as when cupping the phone in landscape mode it’s far too easy to cover these with palms or digits, and there’s not really any way to shift around them.

    You can always use headphones, but that kind of negates the point of the speakers for gaming completely.

    The right hand side hasn’t been left completely alone on the 5S, with Apple choosing this surface as the location for the SIM card tray the iPhone 5S was one of the first handsets to rock the tiny nanoSIM technology.

    The iPhone 5 and 5S design was such a hit that you can still get a bunch of cases for the phone, including a variety of styles and shapes direct from the Apple Store on the web.

    But beyond that I’m still impressed with the design of the iPhone 5S. It’s hard not to be, as if there’s one thing that Apple gets totally right it’s the way it assembles its devices.

    The metal and glass combination does feel a little fragile, and I’d recommend a case (perhaps a third-party option) to protect the aluminium, but the design is something that at least helps mitigate the higher price.

    Of course, good as the design is, it’s now up against the iPhone 6S / iPhone 6 and iPhone 6S Plus / iPhone 6 Plus: sleeker, thinner, and rocking much larger screens. Whether or not these changes are for the better is up to you you might be really attached to a phone screen that you can get your thumb comfortably across.

    Current page: Introduction and design

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